Let's begin with a question generalities it: When the target design Elder Scrolls OL alliance war when your team is what? Then what do you think is unique compared to other major MMO Battle Cheap ESO Gold is provided?
Basically, when Matt Firor (large MMO game designer and producer, is the most representative of the game Dark Age of Camelot) hired me, he said, "is very simple, give me a Cock burst of PvP. "and I said," Well, it looks like a good target. "I've obviously knew he wanted to fight for the territory of one of the three factions of the design, while the other three factions class confused than the market game to excellence.
One thing worth noting is that, first of all we not only want those who love PvP players involved, but also let some of those who may fear for PvP players eager. I think we have to let those players a little worried about this peace of mind, but also to those who sincerely love PvP players have enough content to experience. At this point I think we've done pretty good.
About the attack on Cyrodiil battlefield tactics you will use and other issues, we are working on some of the players were able to do things in a very long time use. With the process of beta testing, the game also followed improved overall, the players are also learning how to attack the strongholds and resources. I think the whole PvP system is running quite successfully, we will have more and more in-depth content, players in the game will have to experience the new content.
Indeed, we have uploaded a video besieged stronghold, after I saw the players know the original stronghold walls can also blasted the back door.
Well, yes. That is definitely one of the new ideas. After we have destructible walls and gates, we started looking for other things - such as wells (estimated Yaiba squad drill sewer sneak). In addition to an explosion outside what we can do other things that have had new progress and change? Because we all like explosions, feeling destruction. One thing I often see in PvP beta tested, and that is a bottleneck position will cause a lot of ESO Gold trouble (for example, once the wall is broken, and that the crossing will become a player surging and skills focused on the release point), so I thought to give it a pressure relief valve to allow besiegers into the city through other means, such as.link:http://www.cheapeso.com/
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